Gadget Review: The Sony Vita From All Angles

Contributor: Godwin Bassey is a System Administrator, and an enthusiastic blogger with particular interests in concept devices, automobile tech, audio video tech, computing, gizmos & mobile devices. You can follow him on twitter – @DaTecNerd

@DaTecNerd really has a thing for the Vita, so he’s gone one step further to look at the gadget from all angles (or views) and share his remark. He started out with the Vita Cross Play Feature some weeks ago, and now he’s zeroed-in the look and feel of this remarkable piece (321, 400 were sold in 2 days at launch in Japan alone)  from Sony. The company recently showed a sign of the possibility of moving from Android to Vita OS for all of its products.

Well, enough of the boring stuff, let’s go back to what’s under the spotlight – The Sony PlayStation Vita a.k.a PSVita. Don’t forget to share with us what you think.

 

 

Head On: The PlayStation Vita head-on, showing the intro to Wipeout: 2048.

Vita Side View: The Vita is fairly thick, but also fairly light and well-balanced.


Vita Rear Panel: The Vita’s rear-panel is touch-sensitive. It’s kind of uncomfortable to use; your fingers will naturally rest on it while playing, which is not what you want.

Vita Top: The top edge of the Vita hosts the power/lock button (it works just like the power/lock button on a smartphone), the slot for games or memory cards (that’s the one labeled “PSVITA”), a hinge covering some various A/V and USB ports, and the volume buttons.

 

Vita Bottom: The bottom edge hosts the (proprietary, argh) power port and the headphone jack.

Vita with iPhone: The PS Vita next to an Apple iPhone 4. The Vita is much bigger (that is a good observation).

Vita with games: A whole buncha games. The launch selection is pretty impressive, I’d say.

Vita with iPad: With an iPad 2. The angle is a little odd here, but hopefully this gives a little sense of scale.

 

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